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Computing

Our Vision

Bishops Waltham Infant School believes that ICT is a tool that can be used to underpin and enhance our teaching, learning and curriculum. In today’s modern lifestyle, it is essential that children learn to use information and communication technology as a tool and to be prepared for the challenge of a rapidly developing and changing technological world. We believe that ICT motivates and inspires pupils. We aim to encourage children to build independence, confidence and develop their potential, all the while knowing how to use ICT appropriately and to keep safe.

 

Computing is integrated across our curriculum and children are actively encouraged to use computing to enhance their learning experience. From Reception pupils are introduced to computers and iPads and are shown their importance in the world around them.

We have a class suite of computers and a class set of iPads which the children use regularly throughout all subjects alongside a variety of cameras, programmable toys and more. As the equipment is used regularly, the children quickly become independent. Computing has a much higher focus on computer science and programming, and aims to teach pupils how computers work, not just how to work them. As the children progress through the key stage, they begin to explore computer programming, using databases and manipulating different media.

Picture 1

 

"I liked debugging my algorithm to make my rocket get to the moon!" 

- Emily, year 2.

We embed our Computing lessons into our creative curriculum. We follow the aims of the National Curriculum which are as follows:

Key stage 1

  • Pupils should be taught to:

  • understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions

  • create and debug simple programs

  • use logical reasoning to predict the behaviour of simple programs

  • use technology purposefully to create, organise, store, manipulate and retrieve digital content

  • recognise common uses of information technology beyond school

  • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.

Picture 1

"I researched using the internet and made a PowerPoint Slideshow. I liked animating the slides to make it more exciting!"

Bess - Year 2

 

 

During Key Stage 1, pupils will search for, gather and use information. They will sort and present this information in different ways and different forms using a variety of formatting techniques and simple editing tools.

Our curriculum enables children to plan and give instructions to make things happen, or to control devices or programs. They will evaluate their programming and debug to resolve any issues. They will use technology to communicate with others following instructions on safe use.

Computing Yearly Overview

Year 1

1a

Autumn 1

1b

Autumn 2

2a

Spring 1

2b

Spring 2

3a

Summer 1

3b

Summer 2

1:1

We are Treasure Hunters

1:3

We are Storytellers

1:5

We are Painters

1:6

We are Celebrating

1:2

We are TV Chefs

1:4

We are Collectors

PROGRAMMING

COMMUNICATION

COLLABORATION

CREATIVITY

PRODUCTIVITY

COMPUTATIONAL THINKING

COMPUTER NETWORKS

  • Using Programmable toys, beebots, programming, debugging, algorithms
  • E-Safety
  • I-Pads

 

  • Producing a Talking Book
  • Illustrating an e-book (linked to topic, Florence Nightingale)
  • Wanted Poster
  • Designing a Coat
  • iPads
  • Wanted Poster
  • Designing a coat
  • E-Safety
  • iPads
  • Creating a card digitally
  • Microsoft Word
  • Clip art
  • Finding and retrieving work
  • Printing
  • E-Safety
  • iPads
  • Gardeners
  • Filming the steps of a recipe (planting the seed)
  • iPads
  • Finding images using the web
  • Typing skills
  • Web searches
  • E-Safety
  • iPads

Year 2

1a

Autumn 1

1b

Autumn 2

2a

Spring 1

2b

Spring 2

3a

Summer 1

3b

Summer 2

2:4

We are Researchers

2:1

We are Astronauts

2:5

We are Detectives

2:6

We are Zoologists

2:3

We are Photographers

2:2

We are Games Testers

COMPUTER NETWORKS

PROGRAMMING

COMMUNICATION/

COLLABORATION

PRODUCTIVITY

CREATIVITY

COMPUTATIONAL THINKING

  • Custom searches
  • Google searches
  • E-Safety
  • iPads

 

  • Programming on Screen
  • Programming a toy
  • Scratch
  • Algorithms and debugging
  • E-Safety
  • iPads
  • Communicating clues
  • Typing
  • Emails
  • iPads
  • E-Safety

 

  • Collecting bug hunt data
  • Geo-mapping
  • Maps
  • Uploading data
  • iPads
  • E-Safety
  • Collecting photos
  • Retrieving data
  • Transferring data
  • Taking, selecting and editing media.
  • Algorithms
  • Investigation
  • Debugging
  • Improvements
  • Exploring how computer games work

 

If you would like to find out  more information  about the current National Curriculum for Computing, you can access the full curriculum here.


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